Post subject: Revive / Safehaven
Posted: Sat Sep 08, 2007 01:36 AM
Wouldn't it be great if you could stand up after being revived with full hit points, 50 AP, and at least a VSB building to sleep in ??
Well look no further!! The Breach Emergency Response Team (BERT) is waiting for you!!
If you were revived by one of our technicians or a local competitor and are confused as to where to go or what to do, then just ask us. Leave a post here and our First Responders will be more than happy to assist you with directions, first aid, or lockout service.
Please be a registered member at the site here so we can pass along confidential information about secure buildings and routes to get help ASAP within our service area. Also, please leave your profile link (example: www.urbandead.com/ profile.cgi?id=942877 ), and location you were revived from. Our Emergency Teams are busy 24/7 and would appreciate it if you do not stand up until secure information is received.
Playing dead until you receive communication is your best bet !! All revivification warranties are void should you get attacked while standing alone in the open in the middle of a Zombie Apocalypse.....
"BERT, Your BEST Friend !!!"
**Certain restrictions apply. Valid only within a one suburb range of the team, not on Feb 29th, Never in a club with hip hop, Must appreciate the color clear, must be able to understand Doppler's Law, Coupon cannot be doubled or redeemed at non-participation locations, Cannot be combined with any other offer, Limit one revive per person per day, Not valid in New Jersey.**
_________________
"I am become Death"
See You In The Pandemic!!
Last edited by AgentAnderson on Thu Sep 13, 2007 12:47 AM; edited 2 time in total
Joined: Sep 09, 2007
Posts: 666
Location: Indonesia Urban Dead
Post subject: Revive / Safehaven
Posted: Tue Sep 11, 2007 10:25 AM
Help.... need to be revived T_T
Profile link:http://www.urbandead.com/profile.cgi?id=998476
Location=I'm in the junkyard;near the NT building(the Henley building);the Dobson Museum;Church Bank;a cemetery and other in the Foulkes Village.Beware in the Henley building there are 20 zombies
Post subject: Re: Revive / Safehaven
Posted: Tue Sep 11, 2007 11:58 AM
That is going to take a while.... Boertje and myself are trying to do what normally takes a small army. I just spent my last AP's creating a safe house in Crooketon.
I can try to make it, but it is going to take just under 24 hours to accumulate 50AP to get down there. With the two of us trying to survive, those AP may get used elsewhere.
okay thanx man but currently i've moved a little block away i'll give you the detail tomorrow ;i didn't move pretty far though;just leaving from the zombie mobs
Here are the Revive Points in the Suburb of Old Arkham:
* a cemetery (14,92)
* a cemetery (13,94)
* a cemetery (15,97)
You're located at St Neot's Church 13, 92.
So try the cemetary 1 block to the right for a quicker chance of revival...
If that doesn't work, or if it takes to long try another RP or another Suburb.
(The further you go up North, the closer you get to us)
Here's a MAP to help you navigate...
_________________
"In Man, madness is the rule, rationality the exception."
AKA The trenchie pk'er-hunter!
Last edited by Boertje on Wed Sep 12, 2007 02:21 PM; edited 1 times in total
Joined: Sep 09, 2007
Posts: 666
Location: Indonesia Urban Dead
Post subject: Revive / Safehaven
Posted: Sun Sep 16, 2007 02:29 PM
Help! help! my place is breached;thank god i logged in;but 'cuz my ap is really small i only made it to a near hospital and only closed the door... Need help!!!
Post subject: Revive / Safehaven
Posted: Mon Dec 03, 2007 06:41 PM
we're still a live as of now. A few more survivors showed up -- we also told the independent nation of owsleybank to pop on in.. i think they're in hell at the moment so if we can get enough caders etc we should be able to hold. We took haddock road PD next door but its not lit yet and a few surrounding buildings, but its still pretty dark over here.
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