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Re: Project Necrosis
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I'm here just to say "...
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PlayStation Blog  Sun, 05 Feb 2012 17:24:17 +0000 The official PlayStation Blog for news updates on PlayStation Network, PlayStation 3, PSP and PS Vita
PlayStation Around The Web: What We Read - Sun, 05 Feb 2012 17:19:04 +0000- Most people have their Super Bowl plans locked up by now (I've got a rack of ribs with my name on it), but what about tomorrow? If you're in the SoCal area, why not head on down to the Santa Monica Vita Hill Social Club for our (free) Tester Season 3 launch party. You can compete with Tester participants, meet host Meredith Molinari (she's sweet!) and the judges, as well as my coworker Will "68 Platinum Trophies" Powers. And, you know, play some PS Vita. Click here for details.
Oh, and: Giants or Patriots? As an Eagles fan, I find the whole thing very depressing. Pass me another rib.
The PS.Blog weekly reading list (Week of January 30, 2012)
The PlayStation Recap — Big Guns Edition - Sat, 04 Feb 2012 23:27:47 +0000- I'm quietly stunned by how quickly 2012 has kicked into gear: This week gave us Soulcalibur V and Final Fantasy XIII-2; next week sees the release of The Darkness II and Kingdoms of Amalur: Reckoning, followed by Twisted Metal and the PS Vita First Edition Bundle the following week. What upcoming release are you most interested in playing?
This week saw a deluge of information for 2012's gaming crop: Game Informer revealed its The Last of Us cover story, Gearbox Software CEO Randy Pitchford discussed Aliens: Colonial Marines and what he knows about Prometheus, Drinkbox Studios showed off Mutant Blobs Attack for PS Vita, the team behind MLB 12 The Show served up two new videos devoted to the improved batting and pitching gameplay, a new video revealed MotorStorm RC's online features and PS3-to-PS Vita competition, and Starbreeze Studios gave us a tour of its well-received Syndicate co-op demo.
Tales from Space: Mutant Blobs Attack – Platforming Fun for Your PS Vita - Fri, 03 Feb 2012 21:09:54 +0000- So you are probably thinking “Mutant Blobs Attack? Never heard of it. Why should I care about this game? Also, why does Reddit always have so many cat pictures on the front page?” Well, the first thing you need to do is unsubscribe from /r/aww. After that’s done, let me tell you a few reasons you should care about Mutant Blobs Attack.
First, you enjoy platformers but are maybe a bit tired of the typical offerings, and are looking for something fresh. You were thinking of buying a Vita, and need something fun to play in between your sessions of Michael Jackson the Experience. You also have a sense of humor and are tired of games that take themselves too seriously. Maybe you also enjoy monster movies that feature the destruction of all mankind, or perhaps have a slight Blob fetish?
And, if all of the above items apply, then this is REALLY the game for you.
Zone Analog Batting and Pulse Pitching in MLB 12 The Show - Fri, 03 Feb 2012 20:03:38 +0000- Sports fans -
Zone Analog Batting is a by-product of our original Zone Batting hit mechanic and our most recent Analog Batting feature so we wanted to give users the best of both. From talking to our community, we found that some of our Zone Batting players weren't using the Analog Batting because they couldn't choose the zone they wanted to swing at. So, we decided to mix the two features and came up with ZAB (Zone Analog Batting). We went through many prototypes before we ended up with what we think may be the most realistic way to bat, ever, in a baseball game.
The concept is both intuitive and challenging at the same time. Getting your stride down with the right stick and simultaneously using the left stick to choose your zone was difficult at first. The key was getting your foot down early (stride with the right stick) to give yourself time to read the pitch and use the left stick to push in the direction of the ball. It's the most organic and satisfying way to hit and dangerously close to feeling what it's like to hit a CC Sabathia fastball!
inFAMOUS 2: UGC Mission Contest Winner Announced - Fri, 03 Feb 2012 18:47:36 +0000- inFAMOUS 2 and inFAMOUS: Festival of Blood received widespread acclaim from the gaming community in 2011 not only for their amazing open-world super hero gameplay, but also for one very important, very unique feature: the ability to make your own missions. To bring out the best aspiring developers, we launched a contest late last year to see who could build the best mission within inFAMOUS 2. This mission needed to focus on telling a story about the main character Cole McGrath that could fit within the fiction of the universe. It also needed to play great, meaning good gameplay balance, strong action set-pieces, and a compelling narrative to pull you through.
From the missions that we’re submitted on infamousthegame.com, PlayStation and Sucker Punch reviewed only the most-played and highest-ranked missions as voted on by the community that plays. This tool not only makes it easy to find great missions in-game, but you can also browse and queue up missions to play in-game on the web by logging in with your PSN ID.
Dev Diary: Skullgirls is a Feature-Rich PSN Fighter - Fri, 03 Feb 2012 18:21:09 +0000- Previously on the PlayStation Blog, I introduced you to Skullgirls’ story and characters and discussed its unique gameplay systems. Today, with the game racing towards completion, I’m here to shed a little more light on the game’s features.
Even though Skullgirls is a downloadable game for PSN, we’ve got a feature set consistent with a full-priced fighter.
- Story Mode
- Arcade Mode
- Tutorials
- Practice Room
- Ranked and Unranked Online Play
- Custom Soundtracks
- PS3-exclusive Trophies
Randy Pitchford Talks Aliens: Colonial Marines Release Date, Prometheus Possibilities - Fri, 03 Feb 2012 15:00:33 +0000- The Alien films have always held enormous power over me, occupying the same sphere of significance that Star Wars and The Lord of the Rings do for many others. So it’s been with great interest and no small amount of hope that I’ve watched the development saga of Aliens: Colonial Marines. This Gearbox Software-developed first-person shooter promises to pick up where James Cameron’s 1986 classic Aliens left off -- an irresistible premise for any diehard fan of the series. A recent trailer (watch it below) presented a convincing succession of sound and images, yet carried the sadface news of a new fall 2012 release date. What’s an impatient Alien fan to do?
Well, I went to Randy Pitchford to get some answers. The gregarious CEO of Gearbox Software was all too happy to share new insights into the studio’s plans for Aliens: Colonial Marines, including multiplayer concepts, the control scheme, play style...and, perhaps most tantalizing, what he knows about the upcoming Ridley Scott-directed origin tale Prometheus.
New on Video Unlimited and Music Unlimited - Fri, 03 Feb 2012 14:00:37 +0000- Head over to the new Sony Entertainment Network Blog today for the latest updates on new movies, music and more!
This week, the Video Unlimited library adds Dream House, In Time, and The Thing. Plus, watch Tim and Eric’s Billion Dollar Movie before it hits theatres. See this week's update here.
The Music Unlimited service features new releases from Lana Del Rey, Leonard Cohen, and The Jealous Sound, as well as titles from Jack White, M.I.A, Gotye, Scorpions, and more!
Official PlayStation Blogcast 010: The Curious Case of Final Fantasy XIII-2 - Thu, 02 Feb 2012 22:33:48 +0000Subscription Links:
This week, we tackle one of this winter’s biggest PS3 releases: Final Fantasy XIII-2. We invited IGN editor, renowned JRPG expert, and K-pop enthusiast Ryan Clements to give us his detailed analysis of a game that Square Enix has described as “exceed[ing] Final Fantasy XIII in every aspect.” Ryan wrote IGN’s FFXIII-2 review, so he was able to lead a deep and thought-provoking discussion of how Square Enix incorporated fan requests to make a nonlinear, exploration-focused RPG, how Eastern RPG design differs from Western RPG design, and much more. Definitely worth a listen!
First MW3 Maps Hit PS3 Call of Duty Elite Premium Members on 2/28 - Thu, 02 Feb 2012 17:59:32 +0000- It’s going to be a long year – and that’s a good thing. While Modern Warfare 3 has occupied a lot of time in the drives of a lot of PS3 owners since its November release, there is more content to come over the next several months. And if you’re a premium member of Call of Duty Elite, you’re going to get your first two tastes of that content on February 28th.
While the content season will contain more than 20 items overall – some multiplayer maps, some game modes, and some Spec Ops missions – the first two pieces of content in the season are a Call of Duty player’s bread and butter: multiplayer maps. The seaside village of Piazza is a perfect battleground for fans of close-quarters combat; the sharp corners, tight corridors, and stone staircases all offer compelling examples of why the word “paranoia” is the same in English and Italian.
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